Germany's most famous tech investor brings a €175M fund and a contrarian thesis to San Francisco: enterprise AI wins through contracts, not demos—and precision psychiatry can crack depression's trial-and-error curse if Phase-3 data holds.
Salesforce CEO Marc Benioff called for National Guard troops in San Francisco from his private plane, shocking his own PR team. The theatrical Trump embrace—timed before his big conference—tests whether loud loyalty beats quiet accommodation.
Coursera courses now live inside ChatGPT—world-class instructors summoned mid-conversation. No app switching, no browser tabs. EU users blocked by privacy laws while Wall Street bets big on AI-powered education. The learning shortcut arrived, but not for everyone.
European AI Researcher Raises $13M to Build Interactive 3D Worlds
A former AI researcher left his Munich lab to chase what he calls the "holy grail" of artificial intelligence. His startup just raised $13 million with barely more than a demo video. What convinced investors to bet big on something that doesn't exist yet?
💰 Former Synthesia cofounder raised $13 million for SpAItial, which builds interactive 3D worlds from text prompts.
👥 His team includes ex-Google and Meta researchers who built 3D teleconferencing and text-to-3D systems.
🎮 The goal: let a 10-year-old create a video game in 10 minutes using text commands.
Matthias Niessner took a break from his AI lab at Technical University of Munich to solve what he calls the "holy grail" of AI models. His startup SpAItial raised $13 million to build AI that creates interactive 3D worlds from text prompts.
The seed round, led by Earlybird Venture Capital, is unusually large for a European startup with little more than a teaser video. But Niessner assembled a team that knows 3D AI. His cofounders include Ricardo Martin-Brualla from Google's 3D teleconferencing team and David Novotny, who led Meta's text-to-3D project for six years.
SpAItial faces competition from Odyssey, which raised $27 million, and World Labs, already valued over $1 billion. But Niessner thinks the real challenge isn't just creating 3D worlds—it's making them behave like reality. He wants virtual glasses to shatter properly and objects to react with physics accuracy.
The plan is to license the foundation model to developers who build specific applications. Video games seem obvious, but the technology could work for construction visualization and robot training.
Why this matters:
If a 10-year-old can truly create a video game in 10 minutes, we're looking at the democratization of creativity on a scale that makes today's content creation tools look quaint.
The race to build interactive 3D worlds isn't just about gaming—it's about who controls the infrastructure for digital reality.
Tech journalist. Lives in Marin County, north of San Francisco. Got his start writing for his high school newspaper. When not covering tech trends, he's swimming laps, gaming on PS4, or vibe coding through the night.
FurtherAI closed $25M from Andreessen Horowitz six months after seed to automate insurance workflows—from submission intake to claims processing. The velocity signals a shift from AI pilots to production deployment, with early customers reporting measurable ROI.
A16z analyzed what 200,000 startups actually pay for in AI tools—and the results diverge from traffic rankings. Replit generated 15x more revenue than Lovable despite lower visibility. Copilots outnumber autonomous agents twelve to five. Budgets reveal what clicks conceal.
Six OpenAI veterans including Mira Murati raised $2B at a $12B valuation to build Tinker, an API that democratizes frontier model fine-tuning. The bet: customization matters more than scale. The tension: access is curated, not open.
Former OpenAI and DeepMind researchers raised $300M to build AI that discovers actual materials, not just benchmarks. The bet: autonomous labs where robots synthesize what models design. The tension: venture timelines collide with furnace speeds.